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UKPinfest 2025 - August 22nd, 23rd & 24th

I agree, the main room was much better. The Open being downstairs was an improvement in general. The layout worked, just lacked the atmosphere from the main hall, but you win some and you lose some 😉

I really enjoyed this year, more than any previous I think. I didn't focus on the comps like usual and spent more time socialising, helping the ladies comp and running some fun comps with friends and anyone who turned up 🫣

We ended up playing £1 games of Hotdoggin in the ladies room when it was open for freeplay with a crowd well over 10 players. It was pure chaos, I don't think I've laughed till I cried in years 😅

We also had IFPA Olympics type tournament in the main hall where we played team games and split flipper games which gathered a bit of a crowd due to the cheering. Who ever owns that Fish Tales, your GC score was from an insane split flipper game with @Jackpot and @Taxiturn (viewable on @windoesnot 's YouTube channel).

It was so nice to enjoy Pinfest at its best

Props to Wayne and the team for making the move downstairs work. It could have gone many ways but they pulled it together. I'm keen to see what improvements come now we know it does work downstairs.

Cheers to all for making Pinfest the best event in the UK pinball calendar!
 
Massive thanks to everyone that makes it happen and run so smoothly.

Fantastic weekend and like Craig said, it never disappoints.

Great to catch up with people and make new friends too!

Very, very grateful.

Ivan
 
I had a great time, liked the new layout, hotel staff were all fantastic even though it must have been an exhausting weekend for them (some I spoke to were doing 12 hour shifts). Massive thanks to Phil, the volunteer team, the competition organisers and helpers, streamers Ian and Strobey and all of the machine donors for collectively putting on a great show.

Also just wanted to make a special shout out to Janice Brock who was downstairs basically the whole weekend dealing with the wide range of issues which come with any large competition, from the typical game malfunctions through to being invaded by inflatable Godzilla (you sure won’t see that one again), along with doing hours of scorekeeping - mega effort 👏
 
We didnt realise the ladies room was down the corridor - and open for free play at times!
We figured the pins in the front corner were for that tournament.

Next year - must wonder down more corridors looking lost!

Great event tho - Tournament room downstairs was a good choice + well ran, as per! :)
 
Biggest of Thanks to all that make Pinfest what it is.

Phil and family, the NLP crew, the lighting techs, machine donators, comp organisers and scorekeepers and Tim for all the steaming.
Aid for the top notch karaoke (I’m sure my voice will recover over the next few days 😂)

It’s just amazing what happens when everyone comes together ❤️ teamwork at its finest.

Big congratulations to the mum of the north Ailsa and Greg for their UK hall of fame awards - so well deserved.

I had an absolute blast this weekend and it’s all because of the amazing pinball community.
Till the next event guys 😘😘😘😘
 
Huge thanks to @Big Phil and everyone who worked their butts off to make the weekend a success - sorting problems, fixing machines and - also - just bringing them along!

It wouldn't be the same without you!

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I did spend quite a bit of time on the new machines that @David retro kindly brought along, and I got the impression he might've wanted me to do a write-up, as I did with the AEG in January, for the benefit of anyone who didn't manage to get along to the event (all three of you). Sadly, didn't manage to get many pictures due to the extensive queuing for the 'new hotness'.

I'd already played (and discussed) Blues Brothers in January, so didn't try it again.

I played ABBA once and it felt, as it did when I played it at AEG in January, to be a pretty 'meh' title that does the business if you're an ABBA fan, but isn't going to set the world alight with its (very purple) artwork or pedestrian gameplay. My impression of the rules was that there's a lot of 'shoot all the shots to collect ALL OF THE THINGS' going on, including shooting the shots to collect the outfits. It's hypocritical for me to complain about SHOOT TO COLLECT ALL THE THINGS rulesets, as I own an Elton John and an AFM, but it is one of the most unimaginative ways to deliver a ruleset imaginable. I probably played another five pins, over the weekend, with the exact same approach to rules.

I played a couple of games of Ninja Eclipse. As reported on Pinside, it's better than you'd expect and a solid effort for a first pinball machine. Which is code for 'it looked and played like a really good homebrew'. It is priced below a Stern Pro in the UK, and I'd definitely prefer it to a good proportion of Stern's less memorable efforts. There were also a couple of really interesting shots from the inner flipper into the battle area. If you like anime themes, I wouldn't sleep on this one - it is quite fun.

Galactic Tank Force had a massive queue all weekend, thanks to some incredible work by @SeikoKid on the rules and mechanics. I played it two years ago, and liked it then, but eventually spent my money on an Elton John instead. It is genuinely the funniest, goofiest pin in existence, with a decent ruleset and a banging layout thanks to Dennis Nordman, who also contributed to the design of classic Bally-Williams pins like Scared Stiff and White Water. At one point, I even lost a ball due to an ill-timed cow noise and then burst out laughing (due to the same cow noise) while my husband was playing. It's not a beginner's pin, but it's super-fun for intermediate players, and the only thing that puts me off owning one is the difficulty reselling or getting parts for the thing (they're already the same price as a Stern Pro for a super-blinged-out edition).

***

David had kindly brought a Multimorphic P3 with Princess Bride installed. I have a history with P3 as I played Heist (and ROCS) at a league event and, if I had the money and the space, would spend several thousand on the system just for ROCS. Princess Bride is the first P3 title I've played that is on par with a good non-P3 pinball machine and I played it several times over the weekend, including getting to the top of the high score table for Battle of Wits.

Princess Bride is a joy. The style seems to have been pilfered wholesale from JJP's fantasy titles, which is no bad thing. The playfield screen shows instructions for every mode and multiball as they come up, meaning (unlike with Dune), from the first shot, you know exactly what to shoot for and how to complete each mode. The rope mech, where the ball literally climbs the Cliffs of Insanity as you shoot alternating shots, is a work of genius - on par with some of the best mechs in pinball. The rules are really fun, with a variety to the modes. There is even a 'left-handed swordsman' mode that you have to complete with... your left hand.

I had such a good time with this pin and I think - if you are on the fence about a P3 - this title might convince you, especially if you have a chuckle each time the film clips come on. However, unlike Dune (discussed below), this is a very casual title. My husband got a significant distance into the game on a walk-up first play and I also ticked off a lot of modes in the on-screen book on my plays. All the shots are satisfying, but none of them are a real 'wow' moment, and I don't think any successful tournament players would get full value out of this one before it was stuffed back in its box. That said, if you have kids who like pinball, this might be the game where you sit down for a family viewing of the classic 1980s film, before shooting some balls.

***

Anyway, onto the MAIN EVENT - DUNE, the new pin from Barrels of Fun whose first game was Labyrinth. I queued for probably an hour over the weekend, to play three games of a pin I had no intention of owning; don't tell me I don't do anything for you, folks! My last game I got >46 million which, according to my Pindigo friends, is pretty impressive, but the cost was coming off the pin with sweaty hands and it nuked my scores on every pin I played for the next hour. This pin is an Ironman-tier knife fight in a phone booth, which - I guess - fits the theme of surviving in a desert while being harassed by literal psychopaths and giant worms.

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There are few safe returns to the flippers. The ball is normally out of control, and getting it back under control again involves lots of swearing and wrestling the machine, somewhat how I imagine riding Shai-Hulud with discount ice picks. I had to fight for every million. Every few seconds, the machine makes a high-pitched thumper noise, which was audible over ABBA and managed to annoy me as far as the EMs across the corridor. It became an ear worm. On the drive home, the car wheels clipped the cats' eyes at high speed on the motorway, and that made the exact same noise. I can't even imagine listening to that in my front room, and hope it can be turned off.

Otherwise, the film music is quite nice and various Fremen voices shout encouragement to the player. The video clips are also all from the (very good) film. The artwork, sadly, is also from the Villeneuve film, which is distinguished from its David Lynch predecessor by the omnipresent sepia. Every time the rippling 'water' mode came on, the lighting effect reminded me of a lazy river at Centre Parcs. The backglass is rather nice, with a semi-stained-glass effect, and a prominent image of the photogenic Timothy Chalamet playing Paul Atreides.


Again, a gent in the queue with me liked the art because it was subtle. I, personally, don't think 'pinball' and 'subtle' should exist in the same sentence, but that's just me.

The lifting sandworm mech that dropped a ball onto the wireform was just great - on par with mechs like JP2's dinosaur, and with the drama (in lighting and film clips) of the start of Godzilla multiball.

My view on this one is that the queuing was definitely justified. If you're an intermediate or above player, this should 100% be on your radar. It has some great ball paths. Great film clips and licence. The code seemed pretty strong too, especially the 'pain box' where you try to save your ball after draining by holding down the action button and playing with one hand (at least one person tried to play with their chin on the button). However, it is totally inaccessible to any player who doesn't have a shot at getting into the Top 35 in the Pinfest Classics comp. Most of the shots simply don't do anything most of the time, and the ball is so hard to control that it's perfectly possible to walk up to it, start off nothing and get nowhere. I had two seriously flunky games where I waited for ages, only to have a five-second game with scores that got me roundly beaten by @roadshow16's kids :)
 
Just want to add to all the really positive posts above.
Only my second time at Pinfest and my first for the whole weekend, VIP evening, and the Open comp.
Wow, if I thought Pinfest was good last year this year just blew that away.
Fantastic range of donated tables old and new (great for a relative newbie like me who gets to play lots of tables I've never seen before) , loved the comp (big appreciation for both Wayne, and Janice for running that), and the evening social was bloody brilliant (will be in the 'bun fight' for rooms at the hotel for next year).
Can't say thank you enough to Phil for organising the event and for everyone who makes it work - and a big shout out to the team in the background that keep the tables working and do all of the unseen work that makes this possible.
Can't wait for next year
 
@VeeMonroe Nice to see you got a shot of me, in my costume playing KK. It was my first time at the event, and I think I made a bit of an impact.
I was on the table next to you when you were on Godzilla in the comp room - so bit of a surprise to turnaround and see that o_O
(and the plastic stank - no idea how you lasted so long inside:oops:)
 
Thanks to the whole Team and to those pledging their machines for all to play. Another cracking few days at the event yet again with a good new layout.

It was also good to catch up with the familiar faces and to speak and play machines with new people.

I played more games on Pulp Fiction and TNA than I have on my own machines in the last few months.

I mainly tried to play the games I have never played before but those I kept going back to play were, Evil Dead, Pulp Fiction, TNA, Beatles, Walking Dead (LE that was for sale), Dirty Harry, The Shadow, Metallica, T2, Twister, Black Knight SOR (brutal and brilliant)

Games that were also really good that were new to me, Eight Ball Deluxe, Who Dunnit, Galactic Tank Force, Ninja Eclipse (pity I was more a Disney style artwork look, rather than a 16Bit Shinobi game), Barrys BBQ (better than expected), New XMEN, (fast and brutal which is good). Kong (liked the 90s look of this game)

For me the easily by far the best newly recent machine release was ED, this was just as stunning as expected in every way.

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Just want to add my sincere thanks to EVERYONE that works so hard to make Pinfest happen, year after year, and constantly look to improve each time.
Each year I spend more time chatting to you fabulous people, and less time playing. Really enjoyed comp scoring, and getting to see amazing players up close.
Plenty of people always willing to help and encourage too.

It is ny favourite weekend of the year. Thank you all.
 
First time to the event. Great event. Lots of pinballs, as expected. Including some, from when I first got interested in it. Gorgar, Flash and Haunted House being three that spring to mind.
Loved playing in my Godzilla costume. Don't think I did that bad, as I had limited vision. Definatly going to come again.
 
Thanks everyone for the best Pinfest yet.

Thoroughly enjoyed it and there's so many people who contribute games, spare time and general generosity that it's really a very special community of fine pinball folk.

Incredible event
 
Huge thank you to Phil, the machine donors, the hard working maintenance team, the tournament directors and volunteers, sponsors and hotel staff for making it another outstanding pinfest this year. Best weekend in the diary for a reason.

Highlight for me was absolutely the thrilling Open Finals which I think worked well downstairs, but the whole event was really special. Huge congrats to Greg and Ailsa for their recognition too.

Roll on next year!
 
Thanks to everyone who makes Pinfest happen from the organisers to the people who share their machines and techs keeping them running - the main hall was much better with the main comp moved out. My personal machine awards:

NICEST: Dirty Harry - lovely restoration
MOST SURPRISING: Baywatch, that is a fun machine and lovely condition
MOST FUN: A few but Galactic Tank Force just, the tank is so much better now but definitely needs harder settings as those were looooong ball times - and what a backglass 😍
WOW: Banzai Run - but how much do they weigh?! :eek:
ARGHHHHH: Barrys BBQ - I love Barrys BBQ, such a unique fun game, gutted to have missed out on buying it :(
BEST NEW RELEASE: Ninja Eclipse - snappy flippers, nice shots and lighting, good looking although not the best theme for me (* I didn't get to try Dune or Evil Dead due to queues)
WORST NEW RELEASE: Sorry, tied between Blues Brothers (stopped after 1 ball), and Princess Bride (stopped after 2 balls) - eeeeesh
SPECIAL MENTION: Atlantis, nice shots and chattering dolphins 👍
 
- I am so grateful and very chuffed at getting inducted to hall of fame and although I had a speech in my head - I actually got emotional at David’s words and made my usual ****y ramble -
I wanted to thank all the guys from NLP , northern lights pinball who have mentored Colin and I since 2012 and guided us in starting up the Scottish pinball association and supporting us both by donating but by fixing all the pins at our 5 shows in Glasgow - but also David Dutton , Wayne johns and Paul garner for coping with me res erecting the Scottish league in 2012 and keeping calm throughout all my IT feck ups and other dramas so that we are now at 40 members and ( not sure if I told you but ) have a Scottish league UK league winner 😀😀 thank you to the Scottish pinball association for putting up with my tantrums and urgencies , Chris, Traci , Alan , Jason and Michael and especially my old man Colin , who has been dragged through , broken down vans , broken down pins , clutches falling off , me falling off tail lifts and wrong destinations and hotels throughout this lovely 18 years of being in this community . I had a wee bubble after as although I have not the greatest knowledge of the working of pins - I love them and our funny , daft , weird , nerdy , clever and oh so kind community . ❤️
 
Oh and also regret playing Blues Brothers, I really don’t understand how it ever left the factory!
I cant work out how they released a game where there wasn't anything to really HIT (except metal ball guides....) Still, at least my homebrew is already better than 1 commercial offering....
 
I cant work out how they released a game where there wasn't anything to really HIT (except metal ball guides....) Still, at least my homebrew is already better than 1 commercial offering....
It's home pin the guy who owns the company will be saying it's incredible and we are all stupid, don't you know the games aimed at non pinball people!

And they don't want to shoot anything 🤣 only have a cheap machine as they can't afford a proper one
 
I will say the blues brothers was worse than I imagined even the ball got stuck on the only gate in the drain left lane not opening when I went to play it the first time, but it worked when I went for a go the second time, wished I hadn't.

Has any one even bought besides one person?
 
It's home pin the guy who owns the company will be saying it's incredible and we are all stupid, don't you know the games aimed at non pinball people!

And they don't want to shoot anything 🤣 only have a cheap machine as they can't afford a proper one
To be fair to Blues Brothers, my recollection from AEG is that there *are* things to shoot, namely some drop targets, and it functions as a perfectly adequate classic with pimped music. It was working at AEG and, as a classics fan, I had a reasonably good time on it.

The issue is that it's on the market for more than a second-hand TWD Pro, or a playable TZ that needs a good clean, or... (you get the picture)

If @Homepin could get the production costs down to match the classics on pricing, it's actually a nice prospect - new pin, classic style, classic price.
 
To be fair to Blues Brothers, my recollection from AEG is that there *are* things to shoot, namely some drop targets, and it functions as a perfectly adequate classic with pimped music. It was working at AEG and, as a classics fan, I had a reasonably good time on it.

The issue is that it's on the market for more than a second-hand TWD Pro, or a playable TZ that needs a good clean, or... (you get the picture)

If @Homepin could get the production costs down to match the classics on pricing, it's actually a nice prospect - new pin, classic style, classic price.
Well three top right, that hardly justifies £5k

The sound just put on the blues brothers cd, cover a translight with a blues brothers poster 🤭

The home brew that someone made in there garage was miles better, cyber race.
 
Well three top right, that hardly justifies £5k

The sound just put on the blues brothers cd, cover a translight with a blues brothers poster 🤭

The home brew that someone made in there garage was miles better, cyber race.
It was apparently inspired by Stern Stars, and it also has a few standups in the pops (which, admittedly, usually don't require the player to aim) and a couple of spinners.

Most classics aren't overly endowed with meaningful shots, either. I had a really good time on Flash, and that has two banks of drops and a stand-up target.

These types of games were designed for walk-up play. They're fun at conventions or at a club. They're also fun in a larger collection (or a smaller one if you like playing against family members and going for high scores), but they need to be priced... appropriately.
 
5th time going and probably the best one yet.
Fantastic effort from all those involved in putting this together and making it the highlight and focal point of UK pinball - congratulations!

If you want to (assuredly?) guarantee yourself a room for next year, why not bring one of your prized pins along for people to enjoy, yes they get played A LOT, but that's what they were made for.

Looking forward to 2026.
 
Another great Pinfest, Thank you so much to everyone involved from Phil for organising it all, to everyone who brought machines, Poibug and the rest of the end NLP crew who keep them all running, Paul for running the League finals, Wayne and Janice for the Open and everyone else involved I've not mentioned.

I do think having the Open competition downstairs worked really well with less distraction for the competitors and more space in the main room for everyone, with the only downside being that I believe there were fewer players entering than before because it was separated. I wonder if this can partly be rectified by better/more signage.

It really is the highlight of the Pinball calendar and a fantastic weekend.

I can't say how honoured I feel to have been inducted into the Hall of Fame. Thank you so much to everyone.

Already looking forward to next year.
 
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