@replicas do you mean the paper wrapper around the coils? I was thinking of changing all of the wraps at the end as quite a lot of the coils look a bit scummy now that the brackers and mechs are all polished up
More progress today! Warm white playfield GI LEDs put in as well as the new rubbers and of course I ordered plenty of wrong ones and had to make do with what i had, will order more soon.
The LEDs are glaring badly in the picture but look nice in person, need to order some smaller LEDs for the jet bumpers as the style i ordered are too big to fit under the caps, happens every time but i never remember!
Flipper mechs back in, chuffed with these (yes i will change all the coil wrappers)
My box of bits arrived today as well with a gorgeous clear top ramp that will make a massive difference (thanks @Mooseman)
I’m still looking for slingshot plastics (especially the left hand side) so if anyone has any spare or would be able to make some for me i would really appreciate it!
Re. the flipper assemblies; I'm afraid that the modern-shape plastic link* doesn't agree with the older-type conical compression spring. The introduction of the new link (on one of the early Fliptronic games) was preceded by the change to the external return spring, on Hurricane. I never rated the external spring arrangement, or the new link, but using the conical spring on games with the new type link saw the spring broken soon afterwards
* which at first glance seemed to be fitted to the r/h flipper (see subsequent picture)
@pinballmania Yes Andy i bought the kit from you. The plungers/links are brand new on both sides so it must be the camera angle thats confusing everyone as they are identicle to the old ones i removed (minus the dirt)
Plastics all polished and added back to the playfield. I just need to populate the new top plastic ramp and then the topside of the playfield is mostly done. Will order LEDs for the inserts soon as well as some suitable sized ones for the jet bumper caps. What are your opinions so far? Considering how it started I’m very happy with how its coming along, its just a shame theres not a way to change the awful music!
I will have to admit i did rest the top ramp in place just so i could have a quick flip to test the game so far and all seems good. The only issue is the far right hand flasher isn’t working (i checked the lamp and connections - I must be out of luck as it wasnt that) so i will have to trace that back to the boards and see whats happening there.
New ramp re-populated, need to put in an order for more LEDs as i totally forgot this ramp needed 11 when i put my last order in. Massive thank you to @Mooseman for sending me a box of goodies including the beautiful new clear ramp!
It's been a while since I've updated this thread but I have been tweaking the machine a bit here and there. As of yet I still have 1 flasher that I need to address, I'm pretty sure it's the transistor but haven't tested yet. And then a little bit more work to be done in the cab/coin door. I've been surprised what a fun little game this actually is, gets quite competitive on the last ball with the "Double your Score" feature.
Anyway, finally got round to fixing the GI relay in the backbox and putting in warm white LEDs along with some insanely bright LED flashers. A massive improvement!
Quite proud of the was she's turned out so far, when this game arrived it was an absolute dog but i'd like to think it's at a good standard now.
I once collected Double Your Score by plunging the final ball short of reaching the upper level - it rolled back over the right ramp switch, fell onto the flipper and I sent it up the left ramp. By accident, honestly