Just checked out the pro in Funland
Paid the £10 for a hour and played John Wick the entire time figuring it out as not really watched a stream after the initial one
Not going to lie I walked away with the grand champion and 4 credits left on it and not overly fussed or excited the point I wanted to buy one… as I know I’d drift back to Jaws or Elton
If you didn’t look at the artwork you wouldn’t know it was a John Wick theme tbh which is a shame.
Shots have a lot of flow and super fast which is great
Inlay for the case is annoying and kept changing the route of the ball too much generally to the right outlane
I’ll enjoy playing this when I see it but not one to buy for me
My review of the Pro at Funland (posted on Pinside):
John Wick Pro, on current code, feels like a B/C-tier Bally Williams. Not iconic or spectacular, but perfectly decent and every now and then, a collector will go “you know, this pin is massively underrated.”
This isn’t a pin for casual or weak players. The layout is very tight, but satisfying and makeable. Strong players will really enjoy nailing the shots. The John Wick Pro in Funland in Russell Square, London, sometimes sent the ball SDTM unfairly (probably 1 in 5 times) from the red circle club - but most of the returns landed either side of the flippers and were saveable (in theory). For an average player, there was a lot of stop-start and trapping up the ball to avoid drains.
Gameplay feels like the by-now-standard Stern formula of ‘start a mode, shoot lit arrows’ and ‘hit something X times to begin multiball’. There are a couple of weird quirks around the skillshots - on the machine I played, it appeared I could get 1 million for a skillshot and start a mode regardless of where I plunged the ball.
There was some kind of Stern Insider levelling up process game to game, but it didn’t seem to make much difference to anything.
The Bill of Materials (BOM) on the Pro remains skimpy, like Venom Pro, with few moving parts (beyond the swing-out car) and plastic stand-ups replacing toys. The whole thing feels cheap and a licence to print money for modders.
The video clips are excellent - lengthy and evocative - even at this stage in the code, which was good as I had plenty of time to watch them*. The callouts were voiced by an actor with a distinctive and interesting voice. Short version - it made me want to watch a John Wick movie.
*The John Wick Pro in Funland had a switch that wasn’t registering on the weapons’ scoop, meaning you had to wait for the ball search to kickout. This made the multiballs broken, and the game slightly tedious to wait around.