jeez a floaty nightmare - isnthe bubble installed the right way round?Mine was too steep too. I didn’t look at the bubble just set levellers where I normally do. But it was far too fast, so
to get the bubble in the middle I’ve ended up making ftont and rear levellers almost the same.
Mine was the only game on the lorry. All the other stuff were refrigeration equipment around Covent Garden and london. Driver had a nightmare negotiating the bollards etc in narrow streetsDave you do realise you were last because you phoned the kind ladies of Hadfields first?
I'm not a fan of floatiness, it doesn't feel floaty to me, it was super fast before now its just very fast!jeez a floaty nightmare - isnthe bubble installed the right way round?
Pro or le which is better ? Is the pro enough like tmnt ? Or does it need all the bells and whistles ?
thanks for that gonzo , soooooo the question is for your money what would you buy ?I doubt you lose anything on gameplay with the pro and it will probably play a bit faster.
The Prem & Le are packed with interactive toys though. The collapsing building and very clever physical ball lock, the bridge mechanism and the metal lizard dude with the magnet on the right hand side are all very cool.
I think there's probably more in the upgraded model on this than Mando for example.
I’m not sure if there any LEs left Paul but like Kris said the building alone is an amazing toy and the best stern has ever produced IMO.thanks for that gonzo , soooooo the question is for your money what would you buy ?
thanks for that gonzo , soooooo the question is for your money what would you buy ?
If you mean me @CHRIS B PINBALLS. Yup.Is it here Dave
That is a good question. I was planning on buying a new DP but didn't want to wait until next year so ordered an AIQ. Then changed my mind and got one of the last GZ pro's on this shipment. Tough choice as all 3 are awesome games.Question, is GZ better than DP?
I know there’s a few owners of both on here
I've also had all 4 KME games (the only games I've ever bought NIB).I would suggest playing any pin before buying it! Yes I know I sound like a hypocrite but I’ve had every Elwin pin and it was his 3rd effort AIQ that nailed it for me.
Both Maiden and JP were bought on others recommendations and what we are reading here “the hype train!”
Thankfully I lost nothing on the first 2 pins mainly due to pinflation madness but I’m not sure this trend can sustain itself on its current trajectory so I’ll end where I began.
Play before you shell out and anyone in my neck of the woods is more than welcome to play mine.
I've also had all 4 KME games (the only games I've ever bought NIB).
I saw IMdn at Pinfest & Tilt, and was instantly blown away by it. Head and shoulders above anything else I'd ever seen or played, and wasn't disappointed when I got one home.
Played JP at Tilt and it was exactly the same, I couldn't get enough of it, even taking a day off work to go over and play it all day, and again wasn't disappointed.
AIQ I had a few games at Tilt and took the plunge - for me it just didn't click in the same way. I don't know what it was, but I just found it too easy. Maybe it suited my style, but I got to all of the wizard modes less than a week after they were coded. It was easy to let it go.
So it was a nobrainer that I was going to get GZ, so far, I'm not disappointed and it could run JP close to being the best game I've played.
As for Pro over Prem - for me it's not so much about if it's worth the extra money - it's if I can afford it. The toys on the Prem are (in the main) undoubtedly fun, but the Pro is still a great gameplay experience. They do however tend to have more issues and need, at the minimum initial tweaking, at the worst they need constant tweaking or still don't work properly and need replacing.
There are subtle differences in the gameplay, with some features being easier on the Pros, others are easier on the Prems.
IMdn main difference/issue was the captive balls, as opposed to standup targets, but as you say an easy fix. Lifting ramp was nothing more than a novelty, but made it slightly easier to start modes. Mummy capture ball was interesting, but didn't really add anything. Gameplay very similar on both. I have no preference.agree on the tweaking - the mechs are more complex on premiums. IMDN should have been fine but they forgot to put on thread lock on the captive balls, but all games suffered with **** plunge until my coil fix came along, JP2 didn’t need any tweaking at all, AIQ on some games just getting the disc level on premium was needed - And again the plunge on all models needed work. Godzilla seems ok so far. It honestly the gameplay Isn’t hugely affected although I get caught out. IMDN and JP2 pro slightly harder - AIQ pro much easier. JP2 is the only game that you really get very little for your extra money.