- Joined
- Jul 21, 2011
- Messages
- 2,508
Just looks like the kicker arm is too high. What does the assembly look like from the back side?
Just looks like the kicker arm is too high. What does the assembly look like from the back side?
I had an issue like this with my whirly. The trough switches "worked" but did not always release properly, so the game thought three balls were in the trough when there were only two
Might your trough switches be slow to release, or catching on something ?
Sorry if a daft question, but have you put too many balls in ?
For the oxidisation. Might T cut help ?
Sorry for the stupid question but why doesn’t the ball feed into the loaded position straight after firing the previous one!? Does this game have locks? What happens when a ball is locked?
If you look at the 2 pop bumper leaf switches (in the photo) that are triggered by the fibre yokes, one looks normally open - the other looks normally closed.
This looks wrong
One at Flip Out London... played it on Sunday.When you have got it going, could you take it to a show ? It is about 25 years since I last played one of these
Continuity test the switch. Pull the connectors on the ppb and short the relevant pins to see if it's a board fault.
Put 1 lead on orange, the other lead on cream. You should have continuity when the switch is closed as that shorts out the resistor and capacitor.
It can be a board fault as each switch is a single point. The switches in the chain work (say they are the row) but you're missing the return (through the column). Your problem is most likely to be a connector issue of some sort.