There's pretty much no info about this game that I can find on the internet so as well as putting up a shop log and then doing some videos for my Youtube channel I thought I'd stick a post up about the rules as I start to figure them out. I don't think it's going to be possible to fully understand this game until after I've shopped it as there's quite a few bulbs out so it's a bit tricky figuring out what's happening at the moment 
I got an original manual with the game and have translated it (using Google Translate as my Spanish is crap) but that really only covers dip switch settings for setting number of balls, high score levels, credits per coin etc. There is an original instruction card in the game which I've also translated which has helped a bit
First off, here's a pic of the playfield and then some close ups of the main features. In Pinball News style I'll go clockwise round the playfield
The game has a standard inlane/outlane arrangement, nothing special or weird here. First main feature is the STAR target bank of the left:
Above the target bank is the left orbit shot which normally feeds the ball into the pops or sometimes will go all the way round and come back through the right orbit. Also in this area of the playfield is the Cyclotron which is basically just a bowel ramp with a switch at it's entrance and an up/down ramp to get the ball into it. When the Cyclotron is lit, the ramp drops down and shooting the left orbit puts the ball into it:
In between the left orbit and the inner loop is the W target (part of the WARS set of targets):
The inner loop is just above this target and also feeds back into the pops. Balls coming out of the Cyclotron land in the inner loop.
Above the inner loop is the A/B/C target bank:
Right in the middle of the game at the top are the three pop bumpers in the traditional square Spanish style
In front of the bottom pop bumper is the A/R target (part of the WARS set of targets). There's only 1 target for both letters. The laser beams from the Millennium Falcon point at this target (more on them in a bit):
On the right of this target are the two spinners and there lanes. The inner left spinner goes into a short lane that comes back into the right orbit and feeds the upper right flipper. The outer right spinner goes into the right orbit which feeds the right ramp:
In the very far back right corner of the game is the right ramp entrance. This wire form ramp crosses the playfield and returns the ball to the left inlane:
Coming down the playfield from the right orbit is the upper right flipper. It seems to be able to hit the W target, the inner loop and maybe the A on the A/B/C target bank. Just below this flipper is the S target which is the final one in the WARS target set:
Just below that is there the ball comes out of the shooter lane and then you're back to the right inlane/outlane and flipper. The final thing on the tour of the playfield is the Millennium Falcon right in the middle between the slings:
You can see the laser beams coming out of the gun and going up the playfield. These point at the A/R target with the picture of the exploding Tie Fighter and looks like metal strips.

I got an original manual with the game and have translated it (using Google Translate as my Spanish is crap) but that really only covers dip switch settings for setting number of balls, high score levels, credits per coin etc. There is an original instruction card in the game which I've also translated which has helped a bit

First off, here's a pic of the playfield and then some close ups of the main features. In Pinball News style I'll go clockwise round the playfield


The game has a standard inlane/outlane arrangement, nothing special or weird here. First main feature is the STAR target bank of the left:

Above the target bank is the left orbit shot which normally feeds the ball into the pops or sometimes will go all the way round and come back through the right orbit. Also in this area of the playfield is the Cyclotron which is basically just a bowel ramp with a switch at it's entrance and an up/down ramp to get the ball into it. When the Cyclotron is lit, the ramp drops down and shooting the left orbit puts the ball into it:

In between the left orbit and the inner loop is the W target (part of the WARS set of targets):

The inner loop is just above this target and also feeds back into the pops. Balls coming out of the Cyclotron land in the inner loop.
Above the inner loop is the A/B/C target bank:

Right in the middle of the game at the top are the three pop bumpers in the traditional square Spanish style


In front of the bottom pop bumper is the A/R target (part of the WARS set of targets). There's only 1 target for both letters. The laser beams from the Millennium Falcon point at this target (more on them in a bit):

On the right of this target are the two spinners and there lanes. The inner left spinner goes into a short lane that comes back into the right orbit and feeds the upper right flipper. The outer right spinner goes into the right orbit which feeds the right ramp:

In the very far back right corner of the game is the right ramp entrance. This wire form ramp crosses the playfield and returns the ball to the left inlane:

Coming down the playfield from the right orbit is the upper right flipper. It seems to be able to hit the W target, the inner loop and maybe the A on the A/B/C target bank. Just below this flipper is the S target which is the final one in the WARS target set:

Just below that is there the ball comes out of the shooter lane and then you're back to the right inlane/outlane and flipper. The final thing on the tour of the playfield is the Millennium Falcon right in the middle between the slings:

You can see the laser beams coming out of the gun and going up the playfield. These point at the A/R target with the picture of the exploding Tie Fighter and looks like metal strips.