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Sold Williams Getaway High Speed II

hyperfan

Registered
10 Years
Joined
Jan 13, 2014
Messages
42
I have a few pins stored at my office that is closing soon so need to move these on.

This pin has had little use since i have owned it, tested yesterday and all seems to work fine.

I purchased a few repro parts to tidy it up and never got round to it so those parts are included.

The pics are not great i can take more if needed.

Good points
Fully working - no faults reporting
Spare plastics provided.
Original manuals included.
No corrosion on CPU + remote battery holder.
Mirror blades - to be fitted
Donut heaven mod - to be fitted
New legs

Not so good
Faded cabinet
Few Scratchs to playfied glass
Coin door is bit tatty
Few broken plastics - repro replacements supplied



Price is £3200

Im in Northampton, Martin Retro Logistics has been to me a few times.
 

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Last edited:
I'm glad you are getting this for Spence for his birthday as I was going to have a difficult discussion with the wife too :rofl:
 
Well, if he berates you for your 'executive decision' then let me know :D
 
Not many friends will spends a few grand for you whilst you sleep. Spencer is very lucky to have me 😬😬

Who needs enemies eh?
One of my fav classics Kris and my mate and neighbour has my old super blinged one which I always have a game of when I pop in.
Spence will love it.
 
Getaway is one of those games commonly seen with a 'dot', in most cases it's 'Top Lock' which I think is 7,4*. Simply from many games going by without all three balls getting onto the wire track to start multi-ball. In fact, the only way to clear that example is to create that situation, even putting a ball on the track in switch tests and seeing the three switches ring up in order, Top>Middle>Bottom, won't remove the indication. It has to be all three Lock switches closed.

If the software tries to compensate by awarding multi-ball from the random award, it can make things worse, bringing in Middle Lock as well.

* having seen it so many times
 
Last edited:
Getaway is one of those games commonly seen with a 'dot', in most cases it's 'Top Lock' which I think is 7,4*. Simply from many games going by without all three balls getting onto the wire track to start multi-ball. In fact, the only way to clear it is to create that situation, even putting a ball on the track in switch tests and seeing the three switches ring up in order, Top>Middle>Bottom, won't remove the indication. It has to be all three Lock switches closed.

If the software tries to compensate by awarding multi-ball from the random award, it can make things worse, bringing in Middle Lock as well.

* having seen it so many times

Thanks mate
 
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