Love his statement that making pinball doesn't have to be hard
Robert Mueller: Every newbie or long-time fanatic we’ve shown our trade secrets to has not only been blown away, they have been overwhelmed with the sheer breadth of our project, and simultaneously endowed with a renewed passion for pinball and what can be done with the right vision and team. If you consider what a current pinball company does in a year or two, people have forgotten that pinball doesn’t have to be hard, doesn’t have to drag on at a snail’s pace, and doesn’t have to be limited by pinball’s closed-minded echo chamber. We are here to ruffle feathers.
And wonder if we do our own code?
RM: We’d like to give our programmers and the player more control over the code. So, no one will ever be able to rationally blame us for incomplete code.
But we won't find out for a while as it is one of many trade secrets.
RM: This is one of hundreds of trade secrets we are keeping to ourselves for now. Yes there will be growing pains with this type of assembly line at first. While pinball might be easy, manufacturing is not.
So, Fire and Brimstone anyone???
RM: So back in mid 2015 when I was working with Ben and Charlie, Ben wanted to do a
Bible Adventures game and Charlie was like…no. So Ben and I started talking about ideas and it became clear that we had two very different takes on the theme. I have not spoken to Ben since. About a year ago, I started designing Fire & Brimstone layout, mechs, and rulesets. It will be the first religious pinball of its kind. We have partnered with
Kingstonefor the artwork and collaborative Christian marketing. We wanted a grittier take on the Old Testament stories that Kingstone has done so well with. We intend for Fire & Brimstone to be enjoyed by people of all denominations or faiths (Christian, Non-Denominational, Protestant, Catholic, Jewish, LDS), or no faith at all.
Oh boy, the promises, the promises
RM: LOL! No. Not at all. The bar is so low right now I think the bigger issue (for us) will be to continue to raise it after our launch.