Started back on the cab yesterday, putting coin door trim on with new carriage bolts (the old ones were rusted and some snapped!)
I'm so badly organised so of course I didn't have enough photos and parts were all over the place
If getting the back panel replaced I thought I may aswell have sliders on batons like the wpc games. (Inspired by
@AlanJ 's s3xy Centaur).
The past two weeks I've cleaned and rebuilt the drop target mechs, which was a learning experience

as with most of this project they're clean, not perfect but will be better than these old ones!
Rebuilt pops ( Or thumper bumpers

), new sleeves, body, springs etc. Replaced most of the standup targets with new ones but of course was one short so I tried to clean up the two that hide behind the ORBS drops by soaking the targets in evaporust then cleaning up
Cleaned up and rebuilt the sling mechs and of course new flipper mechs
The rubbers hadn't yet arrived so I hadn't got on with the topside of the playfield yet except the mechs but I had to put the playfield in the cab and see if the game would boot.
Luckily the Bally support line is still live, manned by
@AlanJ who made sure I didn't blow myself up. After a few little niggles the game booted!
Obviously a load of lights not working, mostly dead incandescents as I know the lamp driver board is good. But I think the Aux lamp board needs work, I had to cut the capacitor off to get the game to boot ( incredible insight by Alan at Bally support).
The only other issues are a few switches not working, test shows switch 12 closed, which annoyingly is a switch that is actually four switches
I tried to look at it but with the annoying playfield pivot it seemed easier to just take the playfield out and have a close look, then I can rebuild the topside (the rubbers arrived in the meantime, cheers
@David retro 
)
I couldn't stop and it was 1am before I felt absolutely spent (I've still got back issues and horrible sciatica)
So close to being done
