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Recommended USB for code updates.

For SAM, Spike, or both?
I use an older 512mb USB for ColorDMD and SAM games. My 2Gb and 4G sticks also work. For Spike I tend to burn a new ‘from scratch’ SD card and just drop that in, so I can roll-back to an older version by swapping SD if I need.
 
If you use a mac you have to make sure you format them correctly. I use 32gb ones, some 4gb ones - never had an issue to be completely honest.

You are unzipping the files first?
 
I’ve used all sorts of cheap pen drives and never had an issue.
I know there has been an instance of this before where someone had downloaded a pro update for a premium - is it that maybe?


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