Folks with Pinsounds, one thing that winds me up having a few machines and wanting to test the various mixes is the irritating conversion process when you dump a .Zip on a USB and leave the machine to it. This is a slow process accompanied by a song that will get on your nerves.
So how to avoid this?
Most of the files uploaded on the pinsound community board are .OGG files which are high quality, highly compressed audio files. Pinsound uses .WAV files (which are uncompressed). Unfortunately using an archive app on WAVs doesn't yield good savings and its almost the same size after compression, which for a ton of WAVs for Pinsound is likely to be in the Gigabytes, which is sure to annoy people with slow connections.
The answer is to unzip the remix package of your choice and then run it through an audio converter program that supports batch processing. I use Switch (for mac, but there's a PC version too) - you can just select the folder where your audio is and have it convert all the files in there to high quality WAV (44khz) and also delete the source file (generally the corresponding .OGG).
The conversion just takes a minute or two and then you can drop the audio folder onto a USB and it'll work straight from the off, no lousy waiting or converting.
I did all this earlier this morning after spotting there was a new GNR remix pack uploaded - and it's excellent, all the audio is normalised, didn't hear any clipping and if you have GNR and Pinsound, go get it!
Now i've found a process that works really well I'll download all the remixes for all the games on Pinsound I have, quickly convert them and add to the USB's for each. Win.
So how to avoid this?
Most of the files uploaded on the pinsound community board are .OGG files which are high quality, highly compressed audio files. Pinsound uses .WAV files (which are uncompressed). Unfortunately using an archive app on WAVs doesn't yield good savings and its almost the same size after compression, which for a ton of WAVs for Pinsound is likely to be in the Gigabytes, which is sure to annoy people with slow connections.
The answer is to unzip the remix package of your choice and then run it through an audio converter program that supports batch processing. I use Switch (for mac, but there's a PC version too) - you can just select the folder where your audio is and have it convert all the files in there to high quality WAV (44khz) and also delete the source file (generally the corresponding .OGG).
The conversion just takes a minute or two and then you can drop the audio folder onto a USB and it'll work straight from the off, no lousy waiting or converting.
I did all this earlier this morning after spotting there was a new GNR remix pack uploaded - and it's excellent, all the audio is normalised, didn't hear any clipping and if you have GNR and Pinsound, go get it!
Now i've found a process that works really well I'll download all the remixes for all the games on Pinsound I have, quickly convert them and add to the USB's for each. Win.