We have a new-to-us CFTBL which came with a (then working) Pin2DMD colour display. At some point in the last few days, the display started cutting out suddenly. Cycling the power to the Pin2DMD (or the machine) gets it working again.
Troubleshooting reveals:
- The cut-out normally happens during one of a few quite complex animations - the main culprits are the “Slide” animation with the broken glass and the “Finding the girl for the first time“ animation during multiball. It has also happened during the first kiss.
- A multimeter attached to the 12V power input to the Pin2DMD display or to TP1 (12V unregulated) on the power driver board briefly drops from about 14.5V to about 12V when this happens.
- The voltage drop does not happen when I make the “Slide” shot while the display is already off, or if I make the shot when the game state means that the broken glass animation does not appear.
It appears that there is a fault meaning that the Pin2DMD display sometimes draws so much current that the 12V unregulated voltage drops, and the resulting voltage drop confuses the display driver. I don’t know if the fault is more likely to be in the Pin2DMD, the “original” DMD controller board (which also has a 12V power connection) or the power driver board (a fault increasing the output resistance of the 12V power supply would have this effect). Does anyone have any experience with this type of problem or advice on what to do next - I don’t really want to have to take things apart to the point where I can test individual components until I know what I am looking for.
Troubleshooting reveals:
- The cut-out normally happens during one of a few quite complex animations - the main culprits are the “Slide” animation with the broken glass and the “Finding the girl for the first time“ animation during multiball. It has also happened during the first kiss.
- A multimeter attached to the 12V power input to the Pin2DMD display or to TP1 (12V unregulated) on the power driver board briefly drops from about 14.5V to about 12V when this happens.
- The voltage drop does not happen when I make the “Slide” shot while the display is already off, or if I make the shot when the game state means that the broken glass animation does not appear.
It appears that there is a fault meaning that the Pin2DMD display sometimes draws so much current that the 12V unregulated voltage drops, and the resulting voltage drop confuses the display driver. I don’t know if the fault is more likely to be in the Pin2DMD, the “original” DMD controller board (which also has a 12V power connection) or the power driver board (a fault increasing the output resistance of the 12V power supply would have this effect). Does anyone have any experience with this type of problem or advice on what to do next - I don’t really want to have to take things apart to the point where I can test individual components until I know what I am looking for.