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New - Iron Man Code 1.85

The later bally williams code was finished off much later on things like MB

@Neil McRae - can you keep me in the loop ref changing code please?
What are they using as OS ? Not really investigated?

its linux based with their own emulator. Suspect a big chunk of change was spent on that. I thought they might have some pinmame but it doesn't appear to be the case.
 
V 01.86.0 - 28-April-2020
=========================

- Removed ADD-A-BALL from the SHILED award for DO OR DIE MULTIBALL, as
the multiball continuously serves all of the balls from the trough for
the duration of the multiball, so ADD-A-BALL doesn't make sense here.
- Added settings for SHIELD EXTRA BALL and SHIELD SPECIAL; these allow
the user to enable (the default) or disbale these features as desired.
- Fixed a problem with the implementation of the IRONMAN TARGET
DIFFICULTY adjustment. The MEDIUM setting was implemented correctly,
but the EXTRA EASY setting was implemented as EXTRA HARD and the
EASY setting was implemented as HARD. This has been changed to a
new setting, 1ST HARD IRONMAN TARGET SET; the range is 1-10 and the
default is 4, which corresponds to starting the second IRONMAN FAST
SCORING mode, which is the same as the previous implementation for
the MEDIUM setting (most games).
- Reworked the 1ST HARD BOGEY RAMP (SET) adjustment to be more logically
readable; the behavior is the same, but instead of a default value of
'1' (which implies the first ramp set is hard, which it isn't and never
was), the default is now '2' (second set). The range has been changed
from 0-10 to 1-10, as setting the adjustment to 0 (the 0th set) also
doesn't make much sense.
- Implemented the MUSIC ATTENUATION and SPEECH ATTENUATION adjustments;
these were not implemented.
- Fixed a display bug in the WHIPLASH MULTIBALL background display effect
that was causing the number of hits left to light the super jackpot to
be displayed incorrectly.
- Updated default initials for some High Score To Date entries.
 
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