Rudi,
Am I right in thinking that the knocker doesn't show in the solenoid test, with a gap in the number sequence?. If so, what's probably happening is that the machine's set to use the knocker drive circuit for a coin meter instead; does it knock (perhaps repeatedly) when a coin is inserted?.
As a previous reply states, using the DIP switches (or the jumper pattern) to set Usa conditions usually stops this and brings in normal knocker use. I've heard that besides having all the jumpers intact, 'Usa' is also established by having two or more of them broken.
I used to get this with all new Williams games at the time. Since I regard a knocker as an essential part (unlike some 'ops', who seem to think it's a handy spare coil), I'd change the 'Pricing Adjustments' to 'Custom Pricing', and 'Custom Door', since I also changed the order of coin inputs. With Custom(s) set, a setting called 'Coin Meter Units' becomes visible towards the end of the pricing adjustments. Setting this to 'OFF' brings in the knocker - it should then also appear in the solenoid test.