- Joined
- Mar 18, 2014
- Messages
- 32
Well, just about. Still needs more G.I., flash lamps and a load more software with sound/video clips and lamp effect sequences.
It's been in my office all week, and despite being rather tough quite a few of my colleagues found it fun to play - some got quite addicted. Many of them had never played pinball before - or only as a video game.
Just one stand-up target broke (I've redesigned it and fabbed a stronger piece), and a trough switch wire needed recrimping. Some ball hang-ups in the drop target slots - the targets need to be more level with the playfield when down.
It is, though, somewhat "brutal" to play. Needs some tweaks to the ball guide and post positions to cut down on centre drains, particularly off of the right loop exit. The loops feed to the other flipper! This is somewhat of a design cock-up, but I think I'm stuck with it now.
Looking forward to bringing it to some shows next year.
It's been in my office all week, and despite being rather tough quite a few of my colleagues found it fun to play - some got quite addicted. Many of them had never played pinball before - or only as a video game.
Just one stand-up target broke (I've redesigned it and fabbed a stronger piece), and a trough switch wire needed recrimping. Some ball hang-ups in the drop target slots - the targets need to be more level with the playfield when down.
It is, though, somewhat "brutal" to play. Needs some tweaks to the ball guide and post positions to cut down on centre drains, particularly off of the right loop exit. The loops feed to the other flipper! This is somewhat of a design cock-up, but I think I'm stuck with it now.
Looking forward to bringing it to some shows next year.