I quickly try to find out what's missing before Martin drives off!
I think I've had more than my share of bad luck with Martin, twice I've had to drill out coin door locks. Last machine arrived with 1 ball out of 4. I've had the missing power cable too. To be fare to Martin sellers don't always take as much care as they could packaging things up. I usually box or jiffy bag all loose spares, clearly marked which machine they go with and to who/where. same with legs.Haha, I learned that the hard way! My first game I didn't know it had a kettle lead plug and forgot it! Luckily had a spare from a computer I could use.
Those keyrings are ace! Is there a particular site people use for them? One of ours has a themed one already but the others are either plain or without
Change the balls, change the batteries, and reset the machine to factory settings to get rid of all the high scores.
(I once sold a LW3 to my friend Rob, and before I took it over to his house my son took the glass of and spent about an hour totting up a massive score by catching the ball every time it nearly drained - which was stored as the grand champion high score. The monster score is still on there as Rob hasn't ever got close to it, and he still hasn't figured out that it was achieved through foul play.)
Swot [emoji38]check every fuse to ensure correct values are fitted, remove all the crap out the bottom, check circuit board screws are tight, check the batteries,check for bodges
Yep [emoji38] Open a beer and flip the on switch. How we roll [emoji4]Yeah, booooring
Drill out the locks then wonder, whilst I'm fitting new ones, whether I'll ever get it working?
This is because I own four knackered Bally solid-state pins, three of which were dead projects.
One day I'll buy a pin that when switched on will "just work". One day...