Hi folks
A problem has developed with my BSD, and I am hoping that someone may be able to provide guidance, as with my limited skills I have tried to identify the problem but not sure where to go from here.
The machine has been fully working, until a couple of nights ago I switched on and started a game. However, when I pressed the launch ball button nothing happened. So, after pressing the button about 50 times in case it was just a sticky switch, decided it must need some further investigation.
This is what I have done so far:
- Checked fuse F105 (removed) for power to solenoids and it is ok.
- Checked switches in test mode, and all ok.
- Ran solenoid test – found that all of the High Power solenoids (1-8) did not work, but Low Power (9-16) do.
- Used jump lead to confirm solenoids actuate when directly energised at the coil.
- Used jump lead to confirm solenoids actuate when transistor tab is grounded.
- Some error messages have appeared when test button pressed, but I think these are symptoms rather than causes of the problem e.g. Check Switch 55 (this is the opto for the wire ramp popper, but there is currently a ball in there) and Magnet Load Error (but I expect this is because the Shooter coil has not sent a ball up there)
So, it appears that when tested I have switches working and coils working, but not during a game.
Where should I start looking next? Is there something obvious I have overlooked?
Any help would be appreciated.
Thanks, Ben
A problem has developed with my BSD, and I am hoping that someone may be able to provide guidance, as with my limited skills I have tried to identify the problem but not sure where to go from here.
The machine has been fully working, until a couple of nights ago I switched on and started a game. However, when I pressed the launch ball button nothing happened. So, after pressing the button about 50 times in case it was just a sticky switch, decided it must need some further investigation.
This is what I have done so far:
- Checked fuse F105 (removed) for power to solenoids and it is ok.
- Checked switches in test mode, and all ok.
- Ran solenoid test – found that all of the High Power solenoids (1-8) did not work, but Low Power (9-16) do.
- Used jump lead to confirm solenoids actuate when directly energised at the coil.
- Used jump lead to confirm solenoids actuate when transistor tab is grounded.
- Some error messages have appeared when test button pressed, but I think these are symptoms rather than causes of the problem e.g. Check Switch 55 (this is the opto for the wire ramp popper, but there is currently a ball in there) and Magnet Load Error (but I expect this is because the Shooter coil has not sent a ball up there)
So, it appears that when tested I have switches working and coils working, but not during a game.
Where should I start looking next? Is there something obvious I have overlooked?
Any help would be appreciated.
Thanks, Ben