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BSD - mist multiball long opto issue

Marble Madness

Registered
5Years
Joined
Feb 19, 2015
Messages
476
Location
Bingley
Hi all I'm hoping someone with a BSD can let me know the voltage they get from taking a reading off of the transmitter long opto to the right side of the playfield. I've put new optos in as I couldn't break the beam in test mode. I've tested other optos and am getting a reading from these of around 1.59 but from the transmitter long opto the read is 12v? I know due to the length this opto works slightly differently but would like to know the reading I should be getting.

Thanks in advance for any help.
 
I've just managed to fix my mist multiball problem. My error was with the long opto too - on start up it forever kept loading a ball into the right castle staging area, then releasing it, doing this around three times, turns out the long opto beam wasn't getting broken by the ball in the castle staging area, so I added a bit of packing onto the metal guide strip. Beam gets broken by the ball and Voila, no more mist errors. AND finally traced the non - start button issue to a broken wire you could barely see. Dracula's up and running like new now :) Which is great as I nearly sold it and I'm glad I didn't. Dracula kick you where the sun doesn't shine but when you DO get a good game - it's awesome.
 
I've just managed to fix my mist multiball problem. My error was with the long opto too - on start up it forever kept loading a ball into the right castle staging area, then releasing it, doing this around three times, turns out the long opto beam wasn't getting broken by the ball in the castle staging area, so I added a bit of packing onto the metal guide strip. Beam gets broken by the ball and Voila, no more mist errors. AND finally traced the non - start button issue to a broken wire you could barely see. Dracula's up and running like new now :) Which is great as I nearly sold it and I'm glad I didn't. Dracula kick you where the sun doesn't shine but when you DO get a good game - it's awesome.
There's nothing better than an 800mill go on drac. They def don't come around every game though ;)

Sadly my BSD issue runs little deeper :( just ordered L1 inductor that was broke, there's a sinking feeling it's fried the chip though:tut: Will know one way or the other next week so crossing my fingers
 
@Marble Madness - Well I hope you manage to get it sorted. Dracula is too good a game to give up on. Don't lose heart! It's probably an easy fix like swapping a board or soldering a new component on. Hope you fix it soon :thumbs:
 
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