Hi
@rockhouse! As mentioned by
@DRD I'm another member of
THE VECTOR BROTHERHOOD!
Between us and the rest of pinballinfo sure we can help you out.
In response to your initial question, if a coil has lost it's wrapper and has no other identifying marks, then there's no way of knowing if it's exactly the right coil. Yes, you could unwind it but you'd bugger it as you'd never re-wind it as good as the original machining. As mentioned by
@astyy the flipper coils are AQ-25-500/34-4500 which means they've got a double winding: one with 500 turns of 25 gauge and another with 4,500 turns of 34 gauge! There are 2 windings on a flipper to provide a high-power kick and then a low-power hold with the EOS (End-Of-Stroke) switch bring the hold coil into the circuit at the end of the flippers' travel. Bet you'd loose count half way too...
You can measure the resistance with a digital multimeter but it can only give you a guide as to whether the coil is ok. Sometimes a coil that reads ok on the meter is still damaged in some other way, such as warping due to overheating, and is no use.
As others have pointed out, and you've discovered, the soldering on that coil is pretty shocking and needs re-doing.
As for gap gauges... the standard EOS gap is 1/8-inch when open. This is to ensure enough separation of the contacts to provide a clean electrical break and prevent any arcing. But they key is adjusting the EOS so that it
breaks contact at just the right point in the flippers travel. To early and the flipper will be weak; too late and it could be too powerful, prematurely burning out the EOS or worse potentially holding on the high-current coil causing over-heating and ultimately burnout!
@DRD is definitely your man for flipper adjustment on a VECTOR! Personally, I wish my lower right flipper was over-powered because mines so limp making it up the VECTORSCAN ramp is a bitch!