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Wanted Evil Dead

They sold out a while back. You're not going to buy new.
 
I doubt you'll be able to buy one at all having played it a pinfest, they only made 888 which is a shame as spooky could do with some great sales, this is ripe for a different edition.

Probably one of the best modern games I've played in a while.

You're chances of getting one would be if the theme too much, it's not family friendly and the wife wants it gone 🤭

Let us know if you do manage to get one would be interesting

I suspect the only other way would be to offer stupid money

If it turns out to be unreliable or the playfield chips etc we will start seeing them for sale otherwise I doubt it for some time.
 
I doubt you'll be able to buy one at all having played it a pinfest, they only made 888 which is a shame as spooky could do with some great sales, this is ripe for a different edition.

Probably one of the best modern games I've played in a while.

You're chances of getting one would be if the theme too much, it's not family friendly and the wife wants it gone 🤭

Let us know if you do manage to get one would be interesting

I suspect the only other way would be to offer stupid money

If it turns out to be unreliable or the playfield chips etc we will start seeing them for sale otherwise I doubt it for some time.
So far the playfields seem to be solid, Spooky keep upping their quality.

Neil’s was constantly played at Pinfest, don’t think I saw it on Sunday without someone playing it, that and Dune had constant queues, especially Dune that thing was 10 people deep all day Sunday.

I’ve got two beta testers in the states putting our Knowby cabin mod, among others through their paces and the playfields look brilliant, not heard or been told of any mech issues either, the only issues I have seen is the need for the ball guide leading to the cabin needing to be bent out out slightly.
 
So far the playfields seem to be solid, Spooky keep upping their quality.

Neil’s was constantly played at Pinfest, don’t think I saw it on Sunday without someone playing it, that and Dune had constant queues, especially Dune that thing was 10 people deep all day Sunday.

I’ve got two beta testers in the states putting our Knowby cabin mod, among others through their paces and the playfields look brilliant, not heard or been told of any mech issues either, the only issues I have seen is the need for the ball guide leading to the cabin needing to be bent out out slightly.

Didnt one of the boards go in Neils recently? Though I heard it mentioned on the Podcast, but that could have been a different pin.
 
So far the playfields seem to be solid, Spooky keep upping their quality.

Neil’s was constantly played at Pinfest, don’t think I saw it on Sunday without someone playing it, that and Dune had constant queues, especially Dune that thing was 10 people deep all day Sunday.

I’ve got two beta testers in the states putting our Knowby cabin mod, among others through their paces and the playfields look brilliant, not heard or been told of any mech issues either, the only issues I have seen is the need for the ball guide leading to the cabin needing to be bent out out slightly.
That's great news, pinfest is probably the best test it can have.

Shame it was strictly limited spooky could do with a triple a hit.
 
Didnt one of the boards go in Neils recently? Though I heard it mentioned on the Podcast, but that could have been a different pin.
Those boards aren't cheap either. And I don't think they ever released the schematics.
 
That's great news, pinfest is probably the best test it can have.

Shame it was strictly limited spooky could do with a triple a hit.
888 must have been enough for Spooky to make decent money from and for their current manufacturing capabilities a good sized run.

Bug and Luke have said multiple times they threw the BOM out the window with ED, it was the BIG theme Charlie wanted to make back when Spooky first started.

Your not wrong though they could have sold a 1000+ units easily, however that’s not their plan, as Bug has said they want to keep things limited so there is always a demand in the secondary market, so their customers don’t end up taking a bath on resale.
 
Great game but after scooby poo I'm off spooky for now
Bug has spoken out about issues they had in the past, Scooby shooter lane issue among others, unless you just didn’t like Scooby gameplay.

TCM/LT compared to Scooby was a real step forward and Bug/Luke have both said ED is their new benchmark for their games moving forward.
 
The only issue I’ve seen with this game is that the ball gets stuck on the left when the Trap Door is open and the ball search does not cycle the trap door to release it. However if you hold down both flippers for 5 secs it dies a complete ball search and cycles the TD. Spooky needs to come up with a way to re-release its popular old games now tgat it is having sone success. To think no one will be able to buy ED or Rick and Morty a few years from now unless a pricey second hand version seems very limiting. With ED lots missed out. Would like to see them do am]n Army Of Darkness Edition in a year or two.
 
The only issue I’ve seen with this game is that the ball gets stuck on the left when the Trap Door is open and the ball search does not cycle the trap door to release it. However if you hold down both flippers for 5 secs it dies a complete ball search and cycles the TD. Spooky needs to come up with a way to re-release its popular old games now tgat it is having sone success. To think no one will be able to buy ED or Rick and Morty a few years from now unless a pricey second hand version seems very limiting. With ED lots missed out. Would like to see them do am]n Army Of Darkness Edition in a year or two.
They put something in place for this, it might be a flipper bottom plus the action button, drops the cellar door only, Bug mentioned something in Discord about it.
 
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