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Data East Star Wars Rom V1.04 Update now available.

BigIan

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Jul 21, 2011
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The long awaited rom update for DE Star Wars has at last been released on Sterns Site

http://www.sternpinball.com/GAME-code.shtml#

V1.04 - December 19, 2012
=========================


- Added Freeze (ball save) on a 10 second timer.
- Ramp no longer collects Force Award.
- Climbing ramp bonus reduced.
- Relite Force Award via ramp normalized to every 5 shots.
- Lite Extra Ball ramp count logic changed.
- S in STAR WARS no longer spotted at beginning of ball
- Pop Bumper Sarlaac Value increased.
- Jabba Scoop will award Sarlaac Value plus Jabba Award when lit.
- Relite Relaunch logic now based on current ball time.
- Hitting Drop Targets bank once will relite Left Orbit when required.
- Chance to attain Extra Ball via Force Award increased.
- Required number of Pop Bumpers to collect AT-AT Walker mode reduced.
- Dark Side shot requirement increased.
- Shoot The Death Star remains active if was active during ball drain.
- Initial Tri-Ball Jackpot value increased.
- End Of Ball Bonus awards and maximum increased.
- Default high scores lowered.
- Combo and Super Combo awards increased.
- Sound calls added to Combo and Super Combo.
- Skill Shot audio stereo panning synchonized with display.
- Voice calls added to "This is no cave" shot.
- Sound and video added to Super Laser Kick Force Award.
- Left/Right Orbit Audits fixed.
- Force Award Audit fixed.

This newly updated code balances the scoring, adds features, opens up shots you previously ignored, and enhances this classic Star Wars pinball game.

Happy Christmas ...!
 
Oh wow. I never knew there was going to be an official update. I knew someone had cracked the code and was messing about with things.
 
I better start thinking about getting my Star Wars up and running then :)
 
I have to say it really does help balance out the scoring. You end up going for alot of shots that you would not normally, although I seem to find myself trying to go for the tri-ball as many times as I can now, which I suppose is fairly hard now that the default death start moons setting is "extra hard" in adjustments.

It's nice to see my request made it (making the bonus score actually worthwhile)

Massive massive thumbs up to everyone who worked on the ROM as well as Stern for actually being "cool about it" and hosting it as an official file.
 
Also I forgot to say I was so happy the first time I saw the ballsaver working!!! It's amazing that the ball saver managed to get through three original Data East code releases without ever being properly activated
 
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