I have a new controller board that have been working on.
It is based around my 80b cpu board replacement hardware design but allows connection up to python and pyprocgame frameworks (the ones i used to write my indy jones rewrite). I have developed some firmware that runs on a teensy that can communicate to the procgame framework via usb and a rPi zero and also the existing 80b driver, sound and display boards.
Therefore i can write new games rules in the way i am familiar but connect upto existing 80b games.
This board is 1 of 4 proto boards i've had made to experiment with. I know there was another project around that used emulation of pinmame, but this is my take on custom control, using what i've learnt over the years. I'd like to write some new game code for various 80b titles, but with the minimum of external changes. I've also used as much 74 i/o control (from my redesigned cpu board) to keep the i/o side as original as possible. Often the feel of a game can be down to the i/o hardware as much as the software. Or the hardware dictates the way the software has to go.
It is based around my 80b cpu board replacement hardware design but allows connection up to python and pyprocgame frameworks (the ones i used to write my indy jones rewrite). I have developed some firmware that runs on a teensy that can communicate to the procgame framework via usb and a rPi zero and also the existing 80b driver, sound and display boards.
Therefore i can write new games rules in the way i am familiar but connect upto existing 80b games.

This board is 1 of 4 proto boards i've had made to experiment with. I know there was another project around that used emulation of pinmame, but this is my take on custom control, using what i've learnt over the years. I'd like to write some new game code for various 80b titles, but with the minimum of external changes. I've also used as much 74 i/o control (from my redesigned cpu board) to keep the i/o side as original as possible. Often the feel of a game can be down to the i/o hardware as much as the software. Or the hardware dictates the way the software has to go.