is there a dark art to this ?
I have found that on my fast looping games (shadow, hs2) that occasionally the ball strikes the actuator and stalls. Perhaps when you get a second or third loop on the fly so the ball is really travelling. It is as though the microswitch cannot move quickly enough so the wire poking through the playfield binds against the wooden slot and obstructs the ball.
The problem may be that the switch has a soft incline in one direction, but a much steeper one in the other......
Stern switches have a gentle semi circular design, so I think they are better in fast looping scenarios .....
On my shadow I ended up making a stern type profile out of one of Phil's bend to suit microswitches and this did seem to help....
I messed about for ages trying to fix this on my shadow, and got the reject down to less than 1 shot in 20. Then I lost the will to live
My hs2 is now doing the same thing. The switches work in the test mode. Balls can crawl over them, and they trigger correctly. I have not overtightened them (which does make them harder to operate). But when travelling at pace - I am getting ball rejects just like on my shadow
I have tried new switches, rotating other switches in the outlane / inlane into the high speed loops
Are occasional ball rejects like this just a fact of life ?
Thanks
I have found that on my fast looping games (shadow, hs2) that occasionally the ball strikes the actuator and stalls. Perhaps when you get a second or third loop on the fly so the ball is really travelling. It is as though the microswitch cannot move quickly enough so the wire poking through the playfield binds against the wooden slot and obstructs the ball.
The problem may be that the switch has a soft incline in one direction, but a much steeper one in the other......

Stern switches have a gentle semi circular design, so I think they are better in fast looping scenarios .....

On my shadow I ended up making a stern type profile out of one of Phil's bend to suit microswitches and this did seem to help....

I messed about for ages trying to fix this on my shadow, and got the reject down to less than 1 shot in 20. Then I lost the will to live
My hs2 is now doing the same thing. The switches work in the test mode. Balls can crawl over them, and they trigger correctly. I have not overtightened them (which does make them harder to operate). But when travelling at pace - I am getting ball rejects just like on my shadow
I have tried new switches, rotating other switches in the outlane / inlane into the high speed loops
Are occasional ball rejects like this just a fact of life ?
Thanks